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Second Life, SL, Linden, LindeX, SLurl, and Linden Lab are all trademarks of Linden Research, Inc. I’m well overdue to add new stock to my gallery in Alpha Centauri, and at the same time I’m aware that my building, while an improvement on the not-so-dear old box, could do with improvement. One means of improvement would be to buy out the vampire club down the road (515 prims, yum!) but spending NZD$400 to do so… I can’t afford it right now. I have an overdraft to pay off first. What I can do is remodel the existing gallery. Right now it’s too inefficient, boring and needs more walls to hang piccies on. By ‘inefficient’, I’m talking about the hallway down the side — I need to encourage people to wander the halls, not go straight through. Also, the building’s prim-heavy; what I need is some sort of interesting frontage. I have an idea that’s more or less inspired by one of the Art Deco buildings — basically a stylish frontage on an otherwise boring box — but that’s better than nothing. To attract custom from Vega, I could put the garden out the back and gradually extend floors out over it. Looking at the neighbouring building, I can add a third floor without impinging on their upstairs view. This would reduce the number of frontages from three to two. Huh? Well, there is one main frontage looking east onto the main drag in Alpha Centauri, and there’s one looking westward into Vega. Anyone swanning around in Vega, I want to entice in, and also offer those inside the opportunity to look out onto Vega (better than the main drag!) The trick is making the interior interesting as well. Generally, in the interests of navigability for hordes, shops are more or less walled voids with the produce scattered about the walls. I want a range of different sized chambers which also give a sense of space and adventure. Since avatars can fly and “cam” around, I don’t really need stairs, except out of a perverse sense of expectation (buildings always incorporate a means of vertical movement, it’s common sense.) Another option would be to lower the ground and build downward — a basement gallery space would add _four_floors and additional wall space. At the same time, I need to prepare new art for upload and consider textures for the building… not to mention carefully count my prims. Posted in Second Life (Dear Diary...,) by R Cruickshank May 22, 08:17 PM Tags: architecture, second life CommentLast: If ye're nae for us... | Next: He has a headset and "YouTube for Dummies". Uh oh. |
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